Sorry Sony Fans, the PS6 May Be Even More PC Than Console, Too

Sorry Sony Fans, the PS6 May Be Even More PC Than Console

The future of gaming seems to be blurring the line between consoles and PCs. Reports suggest that the next generation of Xbox will closely resemble a PC, even in its internal design.

Similarly, PlayStation’s lead architect, Mark Cerny, has hinted that Sony’s upcoming console, which many are calling the PS6, will depart from the traditional use of proprietary chipsets. Instead, it will move toward a more open and flexible hardware model.

“Developers can create their technology with the understanding that it will work across multiple platforms such as desktops, laptops, consoles, etc., there will be much larger pickup of new features,” said Mark Cerny in an interview with Digital Foundry.

Hardware Evolution and Openness

Cerny confirmed that new PlayStation hardware is currently in development. This shift indicates that system exclusivity may become less central to future gaming strategies, as developers and players alike benefit from broader cross-platform compatibility.

Project Amethyst and AMD Collaboration

The next-gen PlayStation effort is tied to “Project Amethyst,” a joint initiative with AMD aimed at advancing AI-driven upscaling technologies. Sony plans to implement the full FidelityFX Super Resolution 4 suite into its future hardware, marking a significant redesign of the console’s internal architecture.

The Changing Console Landscape

As console designs increasingly adopt PC-like capabilities, the distinction between platforms will continue to fade, potentially transforming how players experience and access games across ecosystems.

Author’s Summary

The PS6 is shaping up to be Sony’s boldest step toward merging console simplicity with PC versatility, signaling a new era of open, cross-platform gaming technology.

more

Gizmodo Gizmodo — 2025-11-12